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How To Play

That’s It !

Already, we can see you taking over!

Getting It!

Downloading the app onto your device and registering is how you take your first step into eternal conquest of the Fantasy realm. Your personal and contact details are safe with us, so trust us and register. We are in need of this information to verify that there is no malpractice, so please provide them by trusting us.

Getting
Choosing It!

Once you are done logging into your newly created Fantasy account, it is time you spread your wings and explore the app. Once you are exhausted and wondering how it is that good, you can jump to the scheduled matches available on the app. We offer all three formats, and you can choose any upcoming game without limitations.

Choosing
Creating It!

Creating the perfect team may have looked impossible once but worry no more. You choose your favourite players, the ones that you think will bring you the win, the ones that you think will hit it big. You can choose whoever you want from the two teams. A maximum of 11 players is allowed for each team; if in excess, create a new team with’em.

Creating
Entering It!

Once you have created the teams or team, you can switch up the heat, excitement, fun, and intensity by entering into contests. Each contest varies in the number of opponents to the pool money. So, choose one or more based on your interest and enter. You can use multiple teams to enter various contests to widen your knowledge of the sport.

Entering

Euphoria comes from you

So let us take you to Utopia!

Prepping Time

Do not, by any means, join a match just 30 to 40 minutes before the deadline. If you go in unprepared, it will end badly.

All Rounders

Choosing the players to fill your team slot remains a priority, and it is best advised to pick all-rounders to score high in all sectors.

Toss Play

Keeping an eye out for the toss is helpful in many ways. You get to know the updated playing 11 and the exact weather and pitch report.

Your Instincts

Players should choose based more on their instincts than on any other source. Trust your gut more than any other source.

Home Team

Picking more from the home team on its home turf is a good idea because they are likely to win.

Cricket glossaries!

Be the all-knowing Legend!

All-Rounder

An all-around batsman who can also bowl. Also refers to the batsman/wicketkeeper.

Howzat

"How's That?" a request made by the fielding side to dismiss a batsman to the umpire.

Run-out

Dismissal by a fielder hits the stumps while a batsman fails to reach the crease in time.

Wide

A ball that is high over or wide of the wicket. A run is added to the overall score as a penalty.

Bouncer

An unbought delivery bowled by a bowler rises towards the batsman's head or chest.

HOW-TO-PLAY